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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>WarStrike: The M42 Project - Latest Comments</title><link>http://tm42p.disqus.com/</link><description>An Independent 40K Alternative</description><atom:link href="https://tm42p.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 19 Jan 2024 02:36:07 -0000</lastBuildDate><item><title>Re: WarStrike: The M42 Project: New Cover Image</title><link>http://www.warstrike.org/2024/01/new-cover-image.html#comment-6370246224</link><description>&lt;p&gt;All comments welcome!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Fri, 19 Jan 2024 02:36:07 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: I'm Particularly Fond Of This New Image</title><link>http://www.warstrike.org/2024/01/im-particularly-fond-of-this-new-image.html#comment-6364715398</link><description>&lt;p&gt;Don't be afraid to comment!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Fri, 12 Jan 2024 00:49:16 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: A Path Has Been Made Clear To Me</title><link>http://www.warstrike.org/2024/01/a-path-has-been-made-clear-to-me.html#comment-6363156000</link><description>&lt;p&gt;Comments are working again!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Wed, 10 Jan 2024 03:05:57 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: "I'm afraid I CAN do that Dave..."</title><link>http://them42project.blogspot.com/2023/03/im-afraid-i-can-do-that-dave.html#comment-6363036991</link><description>&lt;p&gt;Test to see if comments are working again...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Tue, 09 Jan 2024 21:36:14 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Gencon Playtesting Results</title><link>http://www.warstrike.org/2018/08/gencon-playtesting-results.html#comment-4028995742</link><description>&lt;p&gt;Not to worry. I've killed plenty of darlings on this project. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Wed, 08 Aug 2018 12:52:11 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Gencon Playtesting Results</title><link>http://www.warstrike.org/2018/08/gencon-playtesting-results.html#comment-4028677412</link><description>&lt;p&gt;Remember to 'kill your darlings.'&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nurglitch</dc:creator><pubDate>Wed, 08 Aug 2018 10:05:12 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Rolling Right Along...</title><link>http://www.warstrike.org/2018/07/rolling-right-along.html#comment-3986912211</link><description>&lt;p&gt;I've been feeling those rule-book-writing blues (&lt;a href="https://tinyurl.com/yam89cuo)" rel="nofollow noopener" target="_blank" title="https://tinyurl.com/yam89cuo)"&gt;https://tinyurl.com/yam89cuo)&lt;/a&gt;. There's writing rules, and then there's writing rules for a specific column-inches... I'm not making it to GenCon this year, but some buddies of mine are. Stop by the Vesuvius Media table if you get a chance!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nurglitch</dc:creator><pubDate>Fri, 13 Jul 2018 10:06:45 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Movement Phase Changes</title><link>http://www.warstrike.org/2018/06/movement-phase-changes.html#comment-3965649001</link><description>&lt;p&gt;Thanks again!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Thu, 28 Jun 2018 20:39:51 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Movement Phase Changes</title><link>http://www.warstrike.org/2018/06/movement-phase-changes.html#comment-3964635040</link><description>&lt;p&gt;Ouch! That sucks to to have so many injuries in such a short span. Sorry to hear there's also other issues.&lt;/p&gt;&lt;p&gt;Great to hear you're still making it through development. I hope gencon goes well!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anthonace</dc:creator><pubDate>Thu, 28 Jun 2018 08:08:32 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: My Anvil Industries &amp; Ramshackle Games Minis Arrive</title><link>http://www.warstrike.org/2017/03/my-anvil-industries-ramshackle-games-my.html#comment-3963238803</link><description>&lt;p&gt;Best&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Les brown</dc:creator><pubDate>Wed, 27 Jun 2018 10:45:55 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Movement Phase Changes</title><link>http://www.warstrike.org/2018/06/movement-phase-changes.html#comment-3962209497</link><description>&lt;p&gt;Thanks! I really do appreciate your support. It really helps when I know that there are people out there playing attention. Especially when I'm having a week like this one.&lt;/p&gt;&lt;p&gt;Wife just had major surgery, which I was expecting and had planned for. What I wasn't expecting was that I'd sprain my knee 4 days before that playing VR (yes really), that my oldest kid (already recovering from stitches) would sprain his foot running in the kitchen, or that the firkin dog would sprain HER leg yesterday running in the yard. That's just a taste of the farce. There's more, but it would take too long to explain.&lt;/p&gt;&lt;p&gt;Anyway, I'm about 1/3 done with the Action Phase, which is the last major section I need to finish before Gencon. It'll get done, but I need to get all of these distractions out of the way first.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Tue, 26 Jun 2018 16:30:38 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Movement Phase Changes</title><link>http://www.warstrike.org/2018/06/movement-phase-changes.html#comment-3959499108</link><description>&lt;p&gt;Hey there SandWyrm! No specific comments on the rules, but it's great to see you posting and working on it. I've been looking forward to seeing this come together!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anthonace</dc:creator><pubDate>Sun, 24 Jun 2018 22:17:55 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: New D10 Rolling Overview</title><link>http://www.warstrike.org/2018/05/new-d10-rolling-overview.html#comment-3925515533</link><description>&lt;p&gt;Doh!... That would be a typo. You'll never roll anything but a D10 in the game. :)&lt;/p&gt;&lt;p&gt;Thanks for de-cloaking to tell me about it Zirkah!&lt;/p&gt;&lt;p&gt;Don't ever be afraid to ask questions, share your opinions, or anything else here. My skin is very thick, and I'm always open to being wrong about things. The game wouldn't be what it is today if I hadn't made drastic changes several times in response to feedback. The most recent being the axing of almost all of the complicated building rules that I'd spent hundreds of hours on.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Thu, 31 May 2018 15:50:58 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: New D10 Rolling Overview</title><link>http://www.warstrike.org/2018/05/new-d10-rolling-overview.html#comment-3925380429</link><description>&lt;p&gt;Long time lurker, glad to see things are picking up steam. I'm not familiar with all the rules, but is the Reaper test meant to be taken with a d6 or is that a typo? I thought I read the d6 was only for tracking initiative.&lt;/p&gt;&lt;p&gt;Zirkah&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zirkah</dc:creator><pubDate>Thu, 31 May 2018 14:20:08 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: "So Is Anything Happening?"</title><link>http://www.warstrike.org/2017/08/so-is-anything-happening.html#comment-3462851923</link><description>&lt;p&gt;Art Portfolio eh? I'd be interested in seeing that. I'm working on building a boardgame at the moment, and I'm looking for artists.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nurglitch</dc:creator><pubDate>Fri, 11 Aug 2017 10:50:19 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: 3D Printing: Building A Better Infantry Base</title><link>http://www.warstrike.org/2017/03/3d-printing-building-better-infantry.html#comment-3457179058</link><description>&lt;p&gt;Yes and no. I'll do a post on it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Tue, 08 Aug 2017 01:03:52 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: 3D Printing: Building A Better Infantry Base</title><link>http://www.warstrike.org/2017/03/3d-printing-building-better-infantry.html#comment-3456121370</link><description>&lt;p&gt;So, anything still happening?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Freakazoid!</dc:creator><pubDate>Mon, 07 Aug 2017 12:01:41 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: "Just Keep Swimming..."</title><link>http://www.warstrike.org/2017/02/just-keep-swimming.html#comment-3140436073</link><description>&lt;p&gt;I have models if you have the time.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Mon, 06 Feb 2017 12:33:43 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: "Just Keep Swimming..."</title><link>http://www.warstrike.org/2017/02/just-keep-swimming.html#comment-3140072386</link><description>&lt;p&gt;Did someone say assembly and painting?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CaulynDarr</dc:creator><pubDate>Mon, 06 Feb 2017 08:14:46 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Welcome to WyrmGaming</title><link>http://www.warstrike.org/2016/07/welcome-to-wyrmgaming.html#comment-2853921821</link><description>&lt;p&gt;Thanks!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Mon, 22 Aug 2016 22:11:42 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Welcome to WyrmGaming</title><link>http://www.warstrike.org/2016/07/welcome-to-wyrmgaming.html#comment-2853887083</link><description>&lt;p&gt;A belated congratulations!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anthonace</dc:creator><pubDate>Mon, 22 Aug 2016 21:42:32 -0000</pubDate></item><item><title>Re: The M42 Project: The New Shooting Phase (Ver. 0.7)</title><link>http://www.warstrike.org/2014/07/the-new-shooting-phase-ver-07.html#comment-2847995441</link><description>&lt;p&gt;Before I start reading the rules couldn't help noticing 'indepenent wargame'. Though I applaud any attempt to reduce the use of a lot of people's least favourite letter (after G and W obviously), unilateral moves in this direction could be risky. It seems to me that securing international agreement by consensual 'D treaties' is the best way to ensure progress towards a D free world...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sacratabi</dc:creator><pubDate>Sat, 20 Aug 2016 04:32:34 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: New Quick Reference Guide &amp; Test Units</title><link>http://www.warstrike.org/2016/07/new-quick-reference-guide-test-units.html#comment-2783585853</link><description>&lt;p&gt;Oh, there's bad grammar all over that thing. Couldn't fit all the information into just 2 pages without mangling proper grammar along the way. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SandWyrm</dc:creator><pubDate>Thu, 14 Jul 2016 16:36:44 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: New Quick Reference Guide &amp; Test Units</title><link>http://www.warstrike.org/2016/07/new-quick-reference-guide-test-units.html#comment-2782923857</link><description>&lt;p&gt;Wow, we really have come a long way, haven't we? I'm sorry I haven't been here for the past few months of it, but, still... wow.&lt;br&gt;Grammer:&lt;br&gt;Under Casualty Allocation Test, "visible models. Or" should be "visible models or"&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oblivion_Necroninja</dc:creator><pubDate>Thu, 14 Jul 2016 10:34:18 -0000</pubDate></item><item><title>Re: WarStrike: The M42 Project: Question: Do We Even Need Closed-Building Rules?</title><link>http://www.warstrike.org/2016/06/question-do-we-even-need-closed.html#comment-2737061641</link><description>&lt;p&gt;Haha! This kind of opinion-seeking post is exactly the thing I needed to break through the inertia and anxiety that built up when I dropped off the map again thanks to a sudden health downturn (I think I might have serious respiratory problems &amp;gt;.&amp;lt;')&lt;/p&gt;&lt;p&gt;On the one hand, the obsessive parts of my brain are telling me "WE NEED CLOSED BUILDING RULES", but the more rational parts are telling me that you're right and that they're unnecessary in this modern age of terrain design.&lt;/p&gt;&lt;p&gt;I vote that we don't need them. We're not trying to make a game using GW scenery, we're trying to make a game using the scenery that people are likely to actually have.&lt;br&gt;PLUS closed-buildings-as-impassable terrain STILL aren't useless or pointless: you can use the door as an objective or something.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oblivion_Necroninja</dc:creator><pubDate>Fri, 17 Jun 2016 22:41:48 -0000</pubDate></item></channel></rss>